
#pragma once
#include "chat_data_mgr.h"


struct chat_data_json_config
{

public:
	chat_data_json_config();

	virtual ~chat_data_json_config();


	static chat_data_json_config* instance();

	int load_chat_data_cfg( vector<chat_data>& data , const char *root );
	//int game_element_parse_str( const string& cmd_str, game_element_vec_t& game_cmd_vec );
	//int game_element_para( const string& cell_str, game_element &ge );

	private:
	static chat_data_json_config* instance_p;

};










